Version 0.0.6.0


Version 0.0.6.0

Significant update bringing new mechanics and balance changes. No new content for the moment but the ground work for the next major update has been set.

New Mechanics

  1. Added new refractory period mechanic to give players a short break from receiving stimulation immediately after climax. More details about this can be found in the updated help page.
  2. Added new inventory management mechanic in preparation for the next update. Players can interact with inventory items during non encounter segments only.

Balance Update

  1. Increased starting vitals to make later segments less challenging, requiring less dedicated builds to get through.
  2. Increased starting points to distribute, allowing greater flexibility in character creation.

Story Update

  1. Added new text for each encounter after the player has encountered it once before. 
  2. Removed several fail conditions for encountering the other dragon, allowing players to meet him more easily.

General Fixes

  1. Fixed an issue where an encounter would bring players to the wrong junction section if they back out of it.
  2. Fixed minor typo and grammar issues.

Files

The Labyrinth.html Play in browser
Jul 12, 2022

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